No end in sight yet to mystery maintenance 'issue'
The US Patent and Trademark Office has taken a novel approach to dealing with the problem of patent trolls. The solution? Shut everything down.…
Its future may be in doubt, but this is still a super-premium phone that originally sold for $700. Plus: three bonus deals!
With the finale just a week away, a lot of secrets could still be revealed in HBO's Southern gothic mystery. Spoiler-free up to Episode 7.
CEO Satya Nadella knew the culture at the world's largest software maker needed a fix. Employees and investors are sold. Now he's got to convince the rest of us.
The short-term loans can run anywhere from an hour to almost a full month.
It has functioning gadgets, which I imagine does not include the machine guns.
It looks like one of our favorite e-readers has come to its journey's end.
Few cars are quite as legendary as the Aston Martin DB5. It's not because they sold well—just over a thousand were built between 1963 and 1965. And it's not because they won famous races. Instead, the DB5 became such an icon thanks to an early example of product placement, because it's the car that James Bond drove in the film Goldfinger. And now, Aston Martin has said it's going to build 25 of them, complete with gadgets. But they won't be cheap—each will cost $3.51 million (£2.75 million) plus tax.
In the film, 007's car was modified by Q Branch and equipped with revolving number plates, machine guns, an oil slick dispenser, and even an ejector seat. In reality, the car used in the film—actually one of Aston Martin's pre-production prototypes—was modified by John Stears, who won an Oscar for his work. No one knew at the time quite how much the DB5 would steal the show, and after the film the gadgets were removed from the car and then reinstalled some years later.
The Eachine E56 features an accelerometer-powered remote, an HD camera and even a carrying case, all for $30.
They fell off the Peak... They perished on the Plateau... They fell in the Trough...
There's been a tragedy on the fields of emerging technology and nobody seems to have noticed. Once-promising trends that were toiling for recognition a year ago have simply vanished.…
Nvidia is rumoured to be launching its next top-end graphics card, the RTX 2080, at Gamescom. Watch the livestream here at noon ET.
Satya Nadella inherited one of the most successful companies in history — but one that had lost its shine. He discusses his work to make it relevant again.
Drivers and couriers who get their work from apps face a "heightened risk" of crashes, a study suggests.
The sweep of a reported 25,000 apps follows intense criticism by state-run media.
B&W has made Kevlar speakers for more than 20 years, but its 600 models are the last to switch to the company's own Continuum material.
'Super' + 'user's first name' login is crackers, see me after – clients
Updated Private tutor networking website SuperProf has irritated teacher clients of a firm it recently acquired – by handing out hopelessly insecure passwords.…
Apple removed thousands of gambling apps from China's App Store after the company came under fire from state-run media. According to a report by The Wall Street Journal, the tech giant removed as many as 25,000 illegal gambling apps, many of which were disguised as official lottery apps, from China's App Store after China Central Television criticized the company for not doing more to catch and remove banned content.
"Gambling apps are illegal and not allowed on the App Store in China," Apple said in an emailed statement to The Wall Street Journal. "We have already removed many apps and developers for trying to distribute illegal gambling apps on our App Store, and we are vigilant in our efforts to find these and stop them from being on the App Store."
While Apple occasionally cleans up its App Stores to remove spam apps and content, this recent situation shows another way that the company has bent to the rules of the Chinese government. Last year, Apple removed VPN apps from its Chinese App Store after the local government banned services that were not already approved by the state. VPN apps allowed Chinese users to bypass the Great Firewall to get uncensored access to blocked websites.
A US lawyer who tricked people into paying for films he had helped pirate faces years in jail.
This week, for the first time since the early '00s, Sega's Shenmue games will be available on modern platforms. Both original games, 1999's Shenmue and 2001's Shenmue II, arrive on Xbox One, PlayStation 4, and Windows PC on Tuesday, August 21, as a $30 compilation.
Chances are, you never got to dive into either, owing not only to their age but also their exclusive launches on largely unpopular consoles in the West (the Dreamcast and original Xbox, respectively). This week's compilation changes the access-half of the equation (and comes to tide fans over while waiting for the crowdfunded Shenmue III). But does it deliver a must-play return to Sega's console swan song?
Not really. The team responsible for restoring this pair of games has erred on the side of authenticity. In good news, that means everything from the original games—art, dialogue, presentation—has been shined up as much as humanly possible. These are the best versions of Shenmue games in the world. But hundreds of open-world games have surpassed Yu Suzuki's classic in the days since, and none of those later games' successes have inspired Sega to fix what's broken here.
Relativity is one of the most ambitious companies in the rocket industry. It seeks to manufacture the entirety of its rockets using 3D printing techniques, hoping to one day print a rocket on the surface of Mars to launch from there. But are either of these goals achievable?
Some new moves by the company suggest they just might be. On Monday morning, Relativity will announce the hiring of Tim Buzza as an adviser to shepherd the company's launch vehicle execution. These duties will include finalizing the selection of a US-based launch site (a decision will come before the end of this year) and overseeing development of ground launch systems at that site.
Buzza is a well-known figure in the aerospace industry. He was employee number five at SpaceX, having hired on in 2002, and over a 12-year career ended up as the company's vice president of launch operations. In an oral history interview in 2013 with NASA, Buzza explained his early duties at SpaceX.